Phenaka (Light) Light · Defense · 4★
🔍
Cutoffs P1: 800 P2: 1,115 P3: 1,200 G1: 1,300 G2: 1,400 G3: 1,500 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Phenaka (Light)
Name Phenaka
Element Light
Archetype Defense
Family Gargoyle
Natural Stars
Skill-ups to Max
×11
Awaken Bonus
✨ Leader Skill: Increases HP of ally monsters with the Light element by 40%
Base Stats ⓘ
HP 9,885
25th %ile: 10132
Median: 10380
75th %ile: 10710
Phenaka (Light): 9,885
9555 11535
ATK 505
25th %ile: 604
Median: 626
75th %ile: 659
Phenaka (Light): 505
549 725
DEF 812
25th %ile: 801
Median: 823
75th %ile: 839
Phenaka (Light): 812
736 900
SPD 93
25th %ile: 101
Median: 102
75th %ile: 106
Phenaka (Light): 93
96 117
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Phenaka (Light): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Phenaka (Light): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Phenaka (Light): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Light Attribute

Increases the HP of ally monsters with Light attribute by 40%.

Stat: HP Bonus: +40%

Stone Claws
Stone Claws

Attacks the enemy to inflict damage that increases according to your Defense and stuns the enemy for 1 turn with a 30% chance. In addition, increases your Defense by 30%. (Accumulates up to 5 times)

Max Skill: +40% Damage
Mult: ATKDEF 1.8*ATK + 2.9*DEF
Effects: Stun Accumulate DEF
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +10%
▸Damage +10%
Earth Strike
Earth Strike AOE

Inflicts damage on all enemies in proportion to your Defense and provokes them for 1 turn with an 80% chance each. Afterwards, you will be turned into a {stone_st} until the next turn starts.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +20% Harmful Effect Rate +20% Damage
Mult: DEF 3.6*DEF
Effects: Provoke
▸Damage +10%
▸Effect Rate +10%
▸Damage +10%
▸Effect Rate +10%
▸Cooltime Turn -1
Statue of Trial (Passive)
Statue of Trial (Passive) Passive

When you are turned into a {stone_st}, increases the skill cooldown time of the target that attacks you by 2 turns. The cooldown time can be increased over the MAX cooldown time for Monsters excluding the bosses. [Automatic Effect]

Max Skill: (no skill-ups)
Effects: Increase Cooltime

September 28, 2022 Balance Patch

September 28, 2022 · Patch #55 · 1 change
Full patch ↗
Statue of Trial (Passive)S3
Skill Fixed
Fixed an issue of the skill not working on the certain Monsters of the Dimension Hole dungeon

July 29, 2022 Balance Patch

July 29, 2022 · Patch #54 · 1 change
Full patch ↗
Earth StrikeS2
Skill Change
10% → 15%
Recovers your HP by 10% 15% when the statue state is gone

June 29, 2020 Balance Patch

June 29, 2020 · Patch #40 · 4 changes
Full patch ↗
Stone ClawsS1
Effect added
[Effect added] Stuns the enemy for 1 turn with a 30% chance
Statue of Trial (Passive)S3
Effect changed
[Effect changed] When increasing the skill cooldown time of the target that attacks you, the cooldown time can exceed the MAX cooldown time * This effect does not apply to the boss.
Statue of Trial (Passive)S3
Skill Fixed
Fixed an issue of all inability effects disappearing on the next turn even if the monster was under inability effect for 2 turns in Statue condition in battles against Leos
Statue of Trial (Passive)S3
Skill Fixed
Fixed an issue of the skill cooldown time increasing even when the attack target had immunity

January 07, 2020 Balance Patch

January 07, 2020 · Patch #36 · 3 changes
Full patch ↗
Stone ClawsS1
Damage Increased
Increased the damage by 11%
Stone ClawsS1
Skill Change
Increases the Defense by 20% each 30% each (Accumulates up to 5 times)
Earth StrikeS2
Damage Increased
Increased the damage by approx. 24%
💡 Data updates regularly · Click any monster to view detailed matchup analysis